Game Art (BFA)

Liberal Arts<\/a><\/li>\r\n<\/ul>\r\n<\/div>\r\n<\/div>\r\n<div class=\"sub-section\">&nbsp;<\/div>"},"learning_outcomes":{"label":"Program Learning Outcomes","slug":"learning_outcomes","content":"<!-- PLOs from PS --><p class=\"MsoNormal\">Undergraduate students will meet the following student performance criteria:<o:p><\/o:p><o:p><\/o:p><\/p><p>Visual Communication<\/p><ul><li>Integrate environments, characters, or props for a cohesive game experience<\/li><li>Visually demonstrate skills that meet game industry standards<\/li><\/ul><p>Technology<\/p><ul><li>Demonstrate proficiency with technology related to contemporary game production<\/li><\/ul><p>Presentation Skills<\/p><ul><li>Clearly and professionally present work and ideas<\/li><\/ul><p>Critical Thinking and Problem Solving<\/p><ul><li>Visually communicate research and ideas throughout the design process<\/li><li>Research and generate workable solutions under a deadline<\/li><\/ul><p>Professional Readiness<\/p><ul><li>Produce a professional portfolio which meets industry standards<\/li><li>Work cooperatively and effectively in a professional production environment<\/li><li>Identify strengths and develop a portfolio tailored to showcase them<\/li><\/ul><p>Specialty Skills: 3D Art &nbsp;<\/p><ul><li>Model with appropriate use of form, proportion, &amp; function<\/li><li>Create and apply textures consistent with the overall look of the project<\/li><\/ul><p>Specialty Skills: Concept Art<\/p><ul><li>Effectively utilize line, edge, value and design in all concept work&nbsp;<\/li><li>Effectively apply the rules of perspective&nbsp;<\/li><li>Demonstrate flexibility in illustrative style and the ability to accommodate style to project needs<\/li><\/ul>"}}" data-employment="{"url":"","text":"VIEW GAINFUL EMPLOYMENT INFORMATION"}" >
Academy of Art University Search Search Previous Next Previous Next Next Next Chat Quote Facebook Google Plus Instagram Pinterest Twitter YouTube LinkedIn TikTok WeHeartIt Download App Close